Animate RopeTransmutation
Save:NoneRange:MediumTarget:One rope ≤50 ftDuration:1 round/lvl
Animates a rope to entangle, restrain, or trip. Grapple check = caster level + 5. Can tie knots or move the rope.
BaneEnchantment (Compulsion) [Mind-Affecting]
Save:Will negates (DC 11+Cha)Range:50-ft burst (caster)Target:All enemies in burstDuration:1 min/lvl
All enemies in burst: −1 morale to attack rolls and saves vs. fear. Counters/dispels Bless.
Cause FearNecromancy [Fear, Mind-Affecting]
Save:Will partial (DC 11+Cha)Range:CloseTarget:One living creature ≤5 HDDuration:1d4 rnds (fail) / 1 rnd (success)
Fail: frightened 1d4 rounds. Success: shaken 1 round (−2 on attacks/saves/checks).
Charm PersonEnchantment (Charm) [Mind-Affecting]
Save:Will negates (DC 11+Cha)Range:CloseTarget:One humanoidDuration:1 hour/lvl
Target regards caster as a trusted friend. Will not obey suicidal commands. Ends if jester harms target.
Color SprayIllusion (Pattern) [Mind-Affecting]
Save:Will negates (DC 11+Cha)Range:15-ft coneTarget:All in coneDuration:Varies by HD
≤2 HD: unconscious 2d4 rnds + blinded 1d4 rnds + stunned 1 rnd. 3–4 HD: blinded + stunned. 5+ HD: stunned 1 rnd.
CommandEnchantment (Compulsion) [Language-Dependent, Mind-Affecting]
Save:Will negates (DC 11+Cha)Range:CloseTarget:One living creatureDuration:1 round
One-word command: Approach, Drop, Fall, Flee, or Halt. Target obeys immediately. Language-dependent.
Disguise SelfIllusion (Glamer)
Save:Will disbelief (if interacted with)Range:PersonalTarget:SelfDuration:10 min/lvl (D)
Alters apparent appearance — height, weight, features, clothing. Cannot change creature type. Physical interaction allows a Will save to see through.
DoomNecromancy [Fear, Mind-Affecting]
Save:Will negates (DC 11+Cha)Range:MediumTarget:One living creatureDuration:1 min/lvl
Target is shaken (−2 morale to attacks/saves/checks) for the duration. Excellent sustained debuff.
Entropic ShieldAbjuration
Save:NoneRange:PersonalTarget:SelfDuration:1 min/lvl
20% miss chance on all ranged attacks against the jester (including ranged touch and magic missiles).
Expeditious RetreatTransmutation
Save:NoneRange:PersonalTarget:SelfDuration:1 min/lvl
+30 ft to base land speed. Stacks with Haste.
Feather FallTransmutation
Save:Will negates (harmless)Range:CloseTarget:1 creature or object/lvlDuration:Until landing (max 1 rnd/lvl)
Slows descent to safe 60 ft/round. Can be cast as an immediate action outside the jester's turn.
GreaseConjuration (Creation)
Save:Ref or fall; Balance DC 10 to move (DC 11+Cha)Range:CloseTarget:One object or 10-ft squareDuration:1 round/lvl
Slippery grease on surface or object. Reflex or fall prone on entry. Balance DC 10 each round or fall. Can cause dropped items.
HypnotismEnchantment (Compulsion) [Mind-Affecting]
Save:Will negates (DC 11+Cha)Range:CloseTarget:Up to 2d4 HD of creaturesDuration:2d4 rounds (D)
Fascinates creatures totaling 2d4 HD. Targets answer one-word questions honestly. Caster may issue one Suggestion (new Will save +2).
JumpTransmutation
Save:None (harmless)Range:TouchTarget:Creature touchedDuration:1 min/lvl (D)
+10 competence to Jump checks (or +20 at CL 5, +30 at CL 9). No running start required.
Nystul's Magic AuraIllusion (Glamer)
Save:Will negates (object) / disbeliefRange:TouchTarget:Object ≤5 lbs/lvlDuration:1 day/lvl (D)
Alters detected magical aura. Can make non-magical appear magical, or mask an item's true aura. Identify must beat Will save or receive false info.
Remove FearAbjuration
Save:Will (harmless)Range:CloseTarget:1 creature + 1 per 4 levelsDuration:10 minutes
+4 morale vs. fear for 10 min. Already-frightened targets get new save +4 to remove condition.
Silent ImageIllusion (Figment)
Save:Will disbelief (DC 11+Cha)Range:LongTarget:Image up to 4×4×4 ft/lvlDuration:Concentration
Visual illusion only — no sound, smell, or texture. Moveable as a move action. Physical interaction allows Will save.
SleepEnchantment (Compulsion) [Mind-Affecting]
Save:Will negates (DC 11+Cha)Range:MediumTarget:Creatures in 10-ft burst; ≤4 HDDuration:1 min/lvl
Lowest HD affected first. Sleeping creatures are helpless. Awakened by noise, damage, or standard action.
Tasha's Hideous LaughterEnchantment (Compulsion) [Mind-Affecting]
Save:Will negates (DC 11+Cha); +4 if different type than casterRange:CloseTarget:One creatureDuration:1 round/lvl
Target falls prone, overcome with laughter — takes no actions, loses Dex to AC. New Will save each round. The signature jester offensive spell.
Undetectable AlignmentAbjuration
Save:Will negates (harmless)Range:CloseTarget:One creature or objectDuration:24 hours
Conceals alignment from all divination spells for 24 hours. Ideal for infiltrating law-aligned organizations.
VentriloquismIllusion (Figment)
Save:Will disbelief (DC 11+Cha)Range:CloseTarget:Voice to one locationDuration:1 min/lvl (D)
Voice appears to come from any point in range. Listeners who suspect magic may save to disbelieve.